Sketch vs affinity designer reddit free download.7 Best Design Software for Graphic Designers in 2021


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The Sketch Competitors (And Where It All Started For Us).Affinity Designer vs Illustrator: Pros & Cons Compared | Design Shack

8/10 (42 votes) – Download Affinity Designer Free. With Affinity Designer you can carry out vector design projects on your Windows PC. It offers us a wide range of tools and a fully customizable workspace. There’s no need to spend too much many on downloading a vector design program that offers. level 1. LeeUmm. 4 years ago. Designer is the vector illustrator like app and Photo is the photoshop app. I haven’t used pixelmator in a long time but both Affinity apps are top notch and I use them regularly. Both extremely feature rich and from what I’ve read more advanced than Pixelmator. level 1. NeatBeluga. Verdict: Affinity Designer offers all the tools necessary to create custom designs and illustrations, which makes it an appealing option in Affinity Designer vs Illustrator stand-off. This tablet drawing software provides precise control over curves, brush stabilization options, advanced blend modes and more than one million percent zoom (it is.

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Studiopanels Layercontentcanbeaffectedinavarietyof waysusingoptionswhichappearonthe StudioPanel(rightsideofinterface).The panelsalsooffertooloptions,layercontrol. Affinity Designer despite its name is mostly drawing tool, suitable for making high-fidelity illustrations (also icons and maybe even print stuff, think something comparable to Adobe Illustrator). Sketch on the other hand is a tool for interface design: grids, slices, export, artboards etc. 3. level 2. anmolxD. Verdict: Affinity Designer offers all the tools necessary to create custom designs and illustrations, which makes it an appealing option in Affinity Designer vs Illustrator stand-off. This tablet drawing software provides precise control over curves, brush stabilization options, advanced blend modes and more than one million percent zoom (it is.

Ashish is a designer, technology enthusiast and gamer. Trusted by Two apps that I think stand out mostly from the rest and that have made the biggest strides in their development are Figma and Adobe XD.

This article is oriented towards user interface designers and developers. I will also reference some other alternative apps that are aiming to become leaders in the same niche. Still, if you have some experience with at least one of these apps, it will certainly help.

A while ago, Adobe Fireworks was the preferred user interface design app for our entire team. Fireworks was flexible, easy to use, and with the help of many free extensions was fitting perfectly in our design workflow. When Adobe discontinued Fireworks , the only alternative we had left was Sketch. We made the switch and it was an expensive one, considering we had also to move from Windows to Mac , but the gain in productivity was huge, and we never regretted the choice made.

For a while now, Sketch has been the application of choice not only for our team but for many other user interface designers. But in the last couple of years, a number of competitors started to seriously rival Sketch as the current tool 1. Given how rapidly these new competitor apps have improved, our team was tempted to try some of them out and even considered switching over. Both apps have fully functional free versions — making the entry barrier for new users much lower.

XD has versions for Mac and Windows, while Figma supports Mac, Windows, Linux, and Chrome OS — pretty much any operating system on which a modern modern browser can be installed and run. Figma is a web app; you can run it in a browser and therefore on pretty much any operating system. Why I choose figmadesign over Sketch.

A lot has been said about how Figma compares with Sketch, but the race has only been heating up with the recent updates to both apps. Although an entire generation of designers grew up using Adobe Photoshop for design, it was never built with user interface designers in mind. Adobe realized this and started working from the ground up on a new app called XD. Although it took a while for XD to get up-to-speed with Sketch in terms of features, Adobe seems to have taken it very seriously in the last year.

New features — and some of them quite powerful — are being added to the app almost every month, to a point where I can actually consider it a viable alternative at this point. Although it may seem like a new one joins the race every few weeks, some are clearly ahead at this point — just not in the same league as the ones above, in my opinion. Framer X actually does this to an extent, but apps like Alva , Modulz , and Supernova take things one level further. As a design consultancy, we — me and my team at Kritii Design — end up adapting to whatever toolset clients use.

I saw the gradual shift from Photoshop to Sketch over the years, but in the last year or so we have seen a sudden switch from Sketch to Figma.

Sketch is still the dominant tool in most teams, but Figma — and even XD in some cases — have begun to find favor with larger teams. Adobe XD is fairly new to me — about a month since I started experimenting with it. As such, the comparison below is based on my experience with all three apps. I will not get into the details of the user interfaces of each app because all three share an almost identical interface: layers panel on the left, the canvas is in the middle, properties panel on the right, and tools toolbar at the top.

They all do the same thing though. You can create artboards on the page, or add more pages. Adobe XD does not support multiple pages yet. Just a canvas that you can add artboards to. Given how large some of my projects can get, I find this extremely limiting. While Sketch stopped supporting nested artboards a few versions ago, Figma actually encourages nesting of frames. So you can have a frame for the screen, and then frames for the header, footer, lists, and so on.

Each frame can have its own layout grid and can be set to clip content when resized. When you create a new document in Adobe XD, it explicitly asks you to choose from a preset list of artboard sizes.

The preset selection in baked in the way XD lets you preview the designs. Anything beyond the preset height scrolls by default. When you increase the height of the artboard, XD adds a marker to show the original height of the device frame.

It actually makes a lot of sense to centralize all the symbols, so they are easy to organize. Adobe XD supports only artboards. All three apps let you overlay grids on top of the artboards. In Adobe XD, you can use a square grid or a column grid. Sketch allows for both at the same time, plus allows for columns as well and rows in the layout grid.

Figma lets you add as many as you want of each type — grid, columns, and rows. Another example of the attention to detail in Figma — when you set the gutter to 0, it automatically switches from showing filled columns to showing lines only. Figma takes layout grids a step further by allowing grids on frames which can be nested as well as individual components. One interesting possibility with the latter is that you can use them as guides for padding when working with resizable components.

All three apps also let you set constraints to define how elements will scale or move when their containers are resized. Moreover, they all employ an almost identical user interface to set and manage those constraints. Figma was the first of the lot with this UI concept. Sketch followed and improved upon it in their latest release, and Adobe XD introduced the feature in September But Figma does actively encourage you to use nested frames which are much more powerful than groups.

Another advantage with Figma is that when using layout grids, constraints apply to the column or cell the element is inside. All three apps let you use grids and column layouts inside artboards. Support for constraints in all three is pretty good and more-or-less at par. Neither of these apps have the advanced vector tools like Adobe Illustrator or Affinity Designer. What you get are the bare basics — rectangle tool, ellipse tool, polygon tool, and a free form vector drawing tool.

Plus boolean capabilities to combine and subtract shapes. For most user interface design needs, these are just fine. That is not to say that you cannot create complex vector artwork in any of these apps.

If you ever used Adobe Flash to draw, this will seem very familiar. Corners of a rectangle can be dragged in to set the corner radius without bothering with the Properties panel. You also cannot align individual bezier nodes on a path, or change the roundness of these nodes — something we use very often to create smooth line graphs in dashboards. Once you have added elements to your design, all three apps let you group them, arrange them above or below each other, align and distribute selected objects evenly, and so on.

One standout feature in XD is something called Repeat grid. It lets you create one item and repeat it in a list or grid, each with similar properties, but unique content. Rather than specify something as a list or grid, Figma lets you select a bunch of elements that are already a list or a grid, then arrange them by spacing them out evenly and easily sorting them via drag-n-drop. Although none of the apps can hold a candle to the power of Illustrator or Affinity Designer when it comes to illustrations, they do provide an adequate enough drawing toolset for day-to-day UI design stuff.

All three apps support symbols — elements that all share the same properties and can be updated in one go. How they implement them though, changes quite dramatically from app to app.

Symbols in Sketch are designed to live on their own page. Starting with Sketch version 53, you can now select elements inside a symbol instance and then use the Overrides panel to change the content for just that element. This is an improvement from earlier when you could only select the entire instance. In Sketch, any file can be added as a library, which enables you to add its symbols and styles to any other file you have open.

Changes made in the original library document can be synced in the files that use those symbols, as long as you open them and click the notification. Copying a symbol from one document to another automatically links the two. Changes made to the symbol in any document show up as notifications in the others, giving you the ability to review and apply them within the other documents. Everyone on a team with the right access can add components to the team library.

Any changes made to the components in the library show up as notifications, allowing you to review and update them in the files you have open. Both have strong library features for easy management and collaboration. Styles are one of the most basic elements of a design system. The ability to save sets of element properties, apply them to multiple elements and apply changes across the boards, is extremely helpful when working on medium to large design projects.

All three apps include support for styles, but the implementation varies a fair bit. All three apps support text styles. Sketch also has layer styles that can be applied to non-text elements.

Figma breaks styles down by characteristic and lets you mix and match them to get the result you need. It can be more flexible or too open-ended, depending on what your use case is. One of my most used Sketch plugins is Content Generator , which allowed me to quickly populate my designs with realistic dummy data instead of the usual lorem ipsum and John Doe and the likes.

With the release of version 52, Sketch eliminated the need for that plugin by introducing built-in support for importing data. Now you can easily add realistic names, addresses, phone numbers, even photos in your design. A couple of sets are built in, but you can add more as you need. The one feature that has already made it in is the ability to drag-n-drop a TXT file onto an element in a repeat grid — or a bunch of images onto an image in a repeat grid — to populate all items in the grid with that data.

Case in point are the Airtable and Google Sheets plugins, which allow you to connect with the apps and pull in data from spreadsheets in real time.

Figma lags behind Sketch and XD in this regard. Adobe XD finally takes the lead with a much more capable API that lets you pull in live data, not just static data like Sketch does.